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SHAHIN ALIRKAN
Look Development Artist, CG Generalist
80's RETRO ARCADE ENVIRONMENT

FINAL OUTPUTS
My roommate was creating a small arcade environment to demonstrate his modeling. I was eager to take the rest of the project all the way through to compositing in the span of 4 days.
MY ROLE
LAYOUT
TEXTURING
SHADING
LIGHTING
RENDERING
COMPOSITING
A lot of research was done to find out the design and shape of the old game cabinets. Most of the designs were at least partially recreated since there didn't seem to large enough images of the cabinets to pull base color information from. And most of the textures and shaders were done in Substance Painter, the rest just in Maya, rendered in Arnold.
LIGHT BREAKDOWN

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